Blender Cookie | Creating an Island Environment in Blender 2.6

This 3-parts tutorial explains how to generate an island environment with Blender 2.6 and the ANT Landscape Generator, an add-on for Blender. Though not all of what is explained in the tutorial can be applied to Second Life, this tutorial is nonetheless useful to learn a number of techniques on how to model terrain with Blender.

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Across The Grid With Lindal Kidd! | Digging in the Digital Dirt

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This post by Lindal Kidd will explain how to adapt the shape of your parcel with the use of “terraforming”. This post is suitable to inexperienced users.

Virtual Outworlding | Region, sim, parcel. Knowing the difference makes a difference.

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This post by Virtual Outworlding has a glossary of terms on how land is defined and an explanation on parcel and estate management tools. Check this out if you want to understand how the land system works in Second Life.