JuicyBomb has a nice tutorial on how to make poses for Second Life avatars with DAZ Studio.
This bone layer manager add-on for Blender looks like as it may be quite useful for Second Life creators who work with rigged skeletons. What the script does:
- set name of layer
- select bone on layer
- lock bone on layer
- move bone to layer
- automatic creation of bone group of the bone in the layer with random color assignment
- select the protected layer for the link exportation.
Please, like this post if you find it useful. Click the link to read the article.
An interesting post by Pussycat Catnap on how to set good body proportions for your Second LIfe avatar.
Lindal is a former Second Life Helper who is dedicated to help new users through her blog. The title of this post says it all, if you are a new user and need advice on how to lose your newbie look, check Lindal’s post out.
SLAV is an add-on for Blender 2.57 that will import a Second Life avatar shape to Blender. The add-on is also available for 3ds Max, Maya and Blender 2.49. A free demo version is available, a licensed version is available for US$5 through the Second Life Marketplace or PayPal.
Hat tip to Gaia Clary.
Wonder what mesh suport, rigging, skeleton and similar buzzwords mean in relation to Second Life? This article will give you a simple explanation. Click the link for the full article.
A tip to deal with those times when your avatar refuses to rez. Click the link for full article.
This video tutorial provides instructions and tips for using the Second Life 3D avatar mesh in Adobe Photoshop CS4 Extended or CS5 Extended.